Download Zelda Style Game Unity

Unity 4.x Game Development by Example Beginner's Guide. This knowledge can help you understand how certain things may be done like in a Zelda game. Unity 3D Game Development by Example Beginner's Guide A seat-of-your-pants manual for building fun, groovy little games quickly Ryan Henson Creighton. A Zelda style 2D game is not that hard to build in Unity. 36 thoughts on “Creating a 2D Zelda Clone in Unity”. It’d be better if you just set the script.

I'm working on a 2D game that uses a 3/4 perspective like Zelda. Each of the characters is comprised of multiple sprites-- head, arms, body, legs, hair-- all nested under the gameobject 'CharacterSprites', and each having a unique Z position in relation to the other body parts, so that hair appears in front of head, arms appear in front of body, etc. I set the overall CharacterSprites Z position based on the character's Y position, so a higher Y position results in a Z position that is further back, allowing one character to stand behind another when they overlap.

Zelda Style Game

Style

Unity Zelda Engine

This works well until I have two overlapping characters at exactly the same Y position. This can result in one character's hair appearing in front of the other character's face, and other z-ordering mixups. Is there a better method of handling this sort of thing within Unity?